
Reviewed Apr 19, 2010
Filed Under:
Developer:
Chillingo Ltd
Age rating: 4+
Rating Description
4+ Applications in this category contain no objectionable material.
9+ Applications in this category may contain mild or infrequent occurrences of cartoon, fantasy or realistic violence, and infrequent or mild mature, suggestive, or horror-themed content which may not be suitable for children under the age of 9.
12+ Applications in this category may also contain infrequent mild language, frequent or intense cartoon, fantasy or realistic violence, and mild or infrequent mature or suggestive themes, and simulated gambling which may not be suitable for children under the age of 12.
17+ Applications in this category may also contain frequent and intense offensive language; frequent and intense cartoon, fantasy or realistic violence; and frequent and intense mature, horror, and suggestive themes; plus sexual content, nudity, alcohol, tobacco, and drugs which may not be suitable for children under the age of 17.
Compatibility: Compatible with iPhone and iPod touch.
Requires iPhone OS 3.0 or later.
Radio Flare REDUXCurrent Version: 1.0.1
ABOUT
Radio Flare REDUX is a highly stylized side-scrolling shoot-’em-up that makes exceptional use of your iPod touch or iPhone’s multi-touch capabilities, not to mention its headphone socket.
Pilot your ship to the beat of the universe and blast a galaxy of invaders out of the sky. Weave through an intense sensory onslaught as you dispatch swarm after swarm of enemies, tapping the touchscreen, and your toes, as you go.
Radio Flare REDUX is the hotly anticipated successor to the hit debut from studio radiolaris, Radio Flare, which was a finalist in the 2009 IGF Mobile and IndieCade competitions.
GAMEPLAY
Control your ship with one hand, while targeting multiple enemies with the other to unleash a sonic splash of destructive power. Battle through over 30 frenzied levels packed with power-ups, multipliers, combos, dozens of different enemies and distinct club-style visuals.
Every aspect of Radio Flare REDUX is hardwired to the pulse pounding soundtrack of licensed techno, club and house music from an A-list roster of internationally renowned DJs and dance artists. The playlist including Kevin Gorman, Revolution Void, Motor, Binaerpilot and DJ Glow (from the original Radio Flare game), and techno labels International Deejay, Gigolo Records, Mikrowave.co.uk, Buddemusic, Underline and more.
FEATURES
• Musical gameplay experience: Play to the beat as your ship moves and shoots in rhythm. Target enemies and see them pulsate and explode to the beat of each song.
• Levels: 33 diverse planet levels based on licensed techno, club and house tracks by internationally renowned DJs.
• Visuals: Club-style visuals and fast-paced fights combine to create a synesthetic cosmic adventure for your senses.
• Controls: Play with either multi-touch or virtual joystick options to pilot your ship as it pulsates through space, dodging opponents and intensifying the music.
• Unlockable rewards: Gain stars to unlock new planets and take on missions that challenge your rhythmic combat. Unlock a Musical Toy sequencer that lets you arrange sound effects in rhythm and a Visualizer mode so you can cruise through a level without enemies to enjoy the stimulating graphics and music.
• Crystal online leaderboards and mission-based achievements: Explore space with friends and compare your scores and results with Crystal’s dynamic social gaming network.
• Tweet your screenshots: Use the screen capture feature to upload your gameplay screenshots and brag about your achievements on Twitter.
PRESS
“Radio Flare REDUX looks to be even more visually appealing this time around, with even more on-screen action, multiplliers and lots of bright, flashing colors that move along to your pace in the game.” – 1UP http://tiny.cc/RFR_1UP
“Radio Flare REDUX: Prepare For A Meaner And Better Music SHMUP.” – TheAppera http://tiny.cc/RFR_AppEra
EXTERNAL
Radio Flare REDUX: http://radiolaris.com/redux/
studio radiolaris: http://radiolaris.com/studio/
Radio Flare REDUX Review
Techno beats and pulsating enemies make Radio Flare Redux visually and musically appealing
by Sarah Jacobsson, Macworld.com
Radio Flare Redux combines the thrill of deep space shooting with pounding techno beats to form an incredibly addictive game with stellar visuals and sound. Published by Chillingo and priced at just $2.99, I’d definitely recommend this game to anyone who enjoys trance music, breathtaking visuals, and killing things.

Blurring the line between art and entertainment, Radio Flare Redux combines classic gameplay elements and unique visuals.
The game is simple—control your ship with your left hand and aim/shoot with your right. To control your ship, simply press and slide your finger across the screen to move the ship. To target enemies, swipe your right finger (while holding down the ship with your left hand—this is important) over them; to shoot, lift your right finger off the screen. There is also the option of controlling your ship with a virtual joystick, but the finger controls are much easier and more intuitive.
There are two variables that affect your score—your kill count and "the multiplier." To up your actual score, kill as many enemies as you can—if possible, kill them together (you get more points for combination kills). To up your multiplier, collect yellow dots that are left by your enemies as they die. For each yellow dot you collect, your multiplier goes up by one (each time you hit an enemy, your score for that enemy equals the enemy point total multiplied by the combo number multiplied by the multiplier). If you die, though, your multiplier goes back to zero and you’ll have to build it up again.
In addition to multiplier dots, are other collectible items to be had—including bombs, shields, and power-shot options. There are also unlockable levels that can be accessed by collecting stars. There are 33 planets in all, including boss levels.
As fun as the game can be, the visuals of Radio Flare Redux are really the main selling point. Each level features pulsing, vibrant, visual effects that make you feel like you’re traveling through some sort of futuristic space-club. The animations, as well as the enemies, pulsate in tune to the beat, tying everything together nicely. Those of you who are sensitive to flashing lights be warned, though—if any iPhone game is going to trigger a latent epilepsy attack, it’s this one.
Radio Flare Redux is simply a pleasure to play, and it’s challenging enough to keep you coming back for more. The levels are easy to finish but hard to master. The only real issue I found with the game was that you get a much better experience if you play with headphones—but the headphone jack is directly in the way of your left hand when you’re playing. Aside from this minor annoyance, Radio Flare Redux is still a pretty solid game.
[Sarah Jacobsson is a frequent contributor to Macworld.]
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