LabyrinthVersion: 1.6.0
Developer: Carl Loodberg
Age rating: 4+
Rating Description
4+ Applications in this category contain no objectionable material.
9+ Applications in this category may contain mild or infrequent occurrences of cartoon, fantasy or realistic violence, and infrequent or mild mature, suggestive, or horror-themed content which may not be suitable for children under the age of 9.
12+ Applications in this category may also contain infrequent mild language, frequent or intense cartoon, fantasy or realistic violence, and mild or infrequent mature or suggestive themes, and simulated gambling which may not be suitable for children under the age of 12.
17+ Applications in this category may also contain frequent and intense offensive language; frequent and intense cartoon, fantasy or realistic violence; and frequent and intense mature, horror, and suggestive themes; plus sexual content, nudity, alcohol, tobacco, and drugs which may not be suitable for children under the age of 17.
Compatibility: Compatible with iPhone and iPod touch
Requires iPhone OS 2.0 or later
Filed Under: Games
The classic labyrinth game where you control a steel ball by tilting a wooden labyrinth. Download and play over 1000 levels created by the community.
Features:
-Download new levels directly from within the game.
- 1000+ (yes one thousand) levels.
-60 FPS (Frames Per Second) gameplay.
-Shadows.
-Optional 3d-walls, changing perspective when tilting phone.
-Physics simulation when falling into holes. Makes it possible to slide on a hole edge without falling.
-A carpenter level with calibration.
-Autosaving of completed levels.
-Easy starting levels for newbie players.
-Sound.
-Tactile feedback.
-Many more...
Testimonials:
"iPhones are already great, but how you got this to work SO well and SO realistically is nothing short of incredible." - Stan
"This is really amazing! Looks great, feels like real, simply fantastic!" - Thomas
Labyrinth Review
Classic trap games makes stellar use of built-in accelerometer
by Peter Cohen, Macworld.com
I remember the first time I saw the iPhone’s accelerometer functions work. “This is going to be perfect for maze games,” I said to myself. And I was correct, as evidenced by Codify AB’s fabulous Labyrinth.
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