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Robin Hood - Archer of the WoodsCurrent Version: 1.0 (iOS 4.0 Tested)

The world’s most famous archer has arrived on the iPhone in this swashbuckling castle defense game! Take control of Robin Hood and rain destruction from above on your enemies in awesome Retina Display graphics! Protect your village and battle against foes ranging from classic medieval soldiers to giant weapons of siege warfare, and then prepare for the almighty enemy - soldiers on wooden segways!


DEAL DESTRUCTION FROM ABOVE

Employ Robin’s trusty bow to take out your enemies at long range. Use the intuitive control system to scout out your foes and learn to judge the trajectory and distance of your shots in pursuit of those oh-so satisfying headshots.

HELP ROBIN PROTECT HIS KINGDOM

Your enemies will try to destroy Robin’s village, it’s up to you to stop them. Prevent the hordes of foes from breaking through your defenses in stages of increasing difficulty, leading to exciting and intense game play. Plan your shots carefully to avoid getting overrun and string together accurate shots for big points bonuses!

DEFEND USING AN ARSENAL OF WEAPONRY

It’s not just ordinary arrows that you have at your disposal. Collect a variety of power-ups along the way, ranging from multiple projectiles to a super powerful nuclear warhead arrow, and wreak havoc on your enemies! Don’t forget to collect those health replenishing power–ups as well...you’re gonna need them!

ENDLESS HORDES OF ENEMIES

With no level system, the fun doesn’t stop, and the intensity never lets up. Wave after wave of enemies create a challenge like no other in the genre. As the hordes just keep on coming, how long will you be able to hold out? If that wasn’t tough enough, you will have to overcome battle-axe wielding trolls, fire breathing dragons and enormous medieval tanks in intense boss fights!

CRYSTAL AND GAME CENTER

Become the top archer on the planet, compare your high scores and gain achievements using Crystal and Apple’s new Game Center leader boards.
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Robin Hood - Archer of the Woods Screenshots


Robin Hood - Archer of the Woods Review

Rob the rich, feed the poor, and shoot everybody in sight...possibly in the head.

In Robin Hood: Archer of the Woods by Clickgamer, you will enjoy the privilege of playing the titular folk hero of Sherwood Forest, and, well, that’s about all the connection there is with any of the Robin Hood stories I’ve ever heard—canonical or not.


I don't recall this part of the legend...

Robin Hood for the iPhone, iPod Touch, and iPad plays like a one-of-a-kind castle defense game in which your job is to shoot arrows at wave after wave of enemies before they destroy the huts that make up your village. The shooting process is simple enough—all you need to do is drag your finger across the screen to determine the direction and strength of your shots, and then let go at the most opportune moment. To help you with targeting, the trajectory of your previous shot is shown on the screen and getting used to the way Robin’s bow works takes relatively little effort—despite the fact that the app’s playing field takes up multiple screens.

Enemies come in a number of different shapes and sizes, from armor-clad infantrymen (including the occasional soldier riding an anchronistic Segway) to more resilient bosses that can only be felled by multiple shots. After each new wave, you gain access to a treat of some sort, including more huts, which increase your ability to withstand damage before losing the game, and several power-ups that you must hit with an arrow.

As a nice touch, the app awards bonuses for precision; as a result, a particularly well-placed headshot results in a satisfying squishy noise and the appropriate amount of blood being splattered briefly on the screen.

Despite its nice graphics and engaging music, Robin Hood lacks heart. The game becomes quickly repetitive and presents little variation in the challenge that it poses to the user. Its simplicity, while appealing to the casual gamer, is also its worst weakness: without any need for the strategy and planning that make other defense games so addictive, you end up shooting arrow after arrow until there are no more enemies to kill—lather, rinse, repeat.

[Marco Tabini is a frequent contributor to Macworld.]

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