
Reviewed Apr 23, 2009
Filed Under:
Developer:
David Whatley
Age rating: 9+
Rating Description
4+ Applications in this category contain no objectionable material.
9+ Applications in this category may contain mild or infrequent occurrences of cartoon, fantasy or realistic violence, and infrequent or mild mature, suggestive, or horror-themed content which may not be suitable for children under the age of 9.
12+ Applications in this category may also contain infrequent mild language, frequent or intense cartoon, fantasy or realistic violence, and mild or infrequent mature or suggestive themes, and simulated gambling which may not be suitable for children under the age of 12.
17+ Applications in this category may also contain frequent and intense offensive language; frequent and intense cartoon, fantasy or realistic violence; and frequent and intense mature, horror, and suggestive themes; plus sexual content, nudity, alcohol, tobacco, and drugs which may not be suitable for children under the age of 17.
- Infrequent/Mild Cartoon or Fantasy Violence
- Infrequent/Mild Mature/Suggestive Themes
Compatibility: Compatible with iPhone, iPod touch, and iPad.
Requires iOS 3.0 or later
geoDefenseCurrent Version: 1.6 (iOS 4.0 Tested)
See more Games app reviews under $5 »
*** PC World's 10 iPhone Games You CANT Live Without! *** #8: GeoDefense!!!
"The tower defence genre is a popular one for the iPhone and iPod touch, and geoDefense blows them all right out of the water." -- PC World
"If you fancy yourself a tower defense guru, and you don't own geoDefense yet, shame on you. geoDefense is a well presented, well designed game that ranks up there with the best TD titles on the platform. Score: 8.2 Impressive."
-- IGN.com
"geoDefense's vector-style graphics, pixel bursts, and warp effects more than set it apart from the crowd. geoDefense is easily recommendable for tower defense enthusiasts."
-- Kotaku.com
"It's bright, it's colorful, and you might have seizures while playing it but it's fun as hell!"
--Maxim.com
"If you're a fan of the tower defense genre or strategy games in general, this one is well worth your time, especially for the super-cheap price tag! Score: 8 out of 10 -- Download it!"
--Destructoid.com
"Until geoDefense, I thought tower defense games were boring. Not this one. I love this game, and I went into it expecting to hate it. That means it's good. Score: 4.5 out of 5."
-- GamePro.com
geoDefense
Something exciting and new in the Defense genre! The geometric vector creeps are fast and intense. With 30 different maps, each its own puzzle, you'll have to work fast to keep up.
Using exciting vectorized graphics, this highly kinetic game brings a whole new dimension to the defense genre. Devastate creeps with blasters, lasers and missiles and watch their energy debris swirl through the gravity wells of your vortex towers. Now it's time to figure out how to put that absorbed energy to good use...
FEATURES:
- Classic Defense Gameplay
- Easy To Play, Very Tough To Master!
- Fast Arcade Action
- Ideal Touch Defense Interface
- Tutorial Screens As You Go
- 5 Tower Types With 7 Levels Each
- Introducing the Vortex Tower! Debris From Destroyed Creeps Can Become An Essential Part Of Your Strategy
- 30 Levels, Each Its Own Puzzle With Its Own Rules
- Auto-Saves Game If You Press Home Or Are Interrupted By A Call
- Your Music Will Play In The Background
To get an idea of how to do this, see our "How to Beat" level videos on http://www.criticalthoughtgames.com
geoDefense Review
Tower defense gets a cool retro look
by Chris Barylick, Macworld.com
In as much as you want to consider yourself a responsible adult, capable of paying the rent, feeding your pets, and caring for those around you, you know there are larger priorities; such as defending your star base against alien invaders. This is where geoDefense by Critical Thought Games for the iPhone and iPod touch comes in.
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Click on thumbnail for a larger image.A real-time strategy title, geoDefense places you in the position of having to wipe out waves of advancing aliens (a.k.a., “creeps”) by installing cannons, missile towers, shock stations and laser arrays around 30 tracks where the creeps will be traveling. Wipe out the creeps in time and you’ll receive bonus points and cash to spend on additional weapons and upgrades. Let too may creeps through to the end of the track without destroying them and the game ends then and there.
geoDefense doesn’t work to be glamorous in its graphics, instead preferring to stay close to its arcade roots. Bright, glowing vector-style graphics accompany simple unit models, the game strutting its stuff during epic explosions where a heavily upgraded weapon disintegrates a creep, leaving only neon-colored shrapnel in its wake. The sound is where geoDefense shines and well-recorded laser, cannon, missile and vortex sounds accompany a computer voice informing you of incoming waves and when a creep has slipped past all your defenses.
It’s the strategy that sells geoDefense. Begin a level and you have about 10 seconds to look over the track you’re defending, find the choke points, see which weapons are available and create the best defense grid possible within your budget. Once a plan has been worked out, drag your defenses into position and see how well they work. Additional defenses can be purchased throughout the game and you’ll need to constantly upgrade each defensive unit to boost its range and attack power.
Other nice touches make the title that much better. Smooth, responsive controls let you feel in command despite having to make a dozen decisions at once, the frame rate never slowed down or stuttered during game play, the application performed extremely well under iPhone OS 2.2.1, an auto-save feature lets you pick up where you left off and a well constructed options screen lets you choose whether to have the sound on, whether the creeps’ health bar is visible and which game mode to play in (novice or hardcore).
There’s room to grow: Add more game modes beyond assorted difficulty levels and you have as near a perfect real-time strategy game as has even existed on the iPhone or iPod touch.
Now if you’ll excuse me, the creeps aren’t going to shoot themselves…
[Chris Barylick is a frequent contributor to Macworld.]
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