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PrimroseCurrent Version: 6.0

Top 20 iPhone games of all time. --Edge Magazine

"Brilliant... a beautiful, sophisticated game" (9/10, Gold Award) --Pocket Gamer UK

"A stand-out puzzler... it definitely has the stuff to become a new puzzle classic." --iPhone Games Network

"A surprisingly deep and varied puzzle game that's well-worth your time." --JayIsGames


Primrose is a captivating tile-clearing puzzle game by award-winning independent designer Jason Rohrer.

If you're bored by the crowd of copycat match-3 games...

If you're looking for an elegant, deep puzzle game that's completely fresh...

Then you should take a look at Primrose, which you can test for free (full version) on Mac, Windows, and GNU/Linux here: http://primrose.sf.net

Primrose's gameplay is deceptively simple: You're given random pairs of colored tiles that you must place on a 7x7 grid. When you surround a group of one color with another color, the surrounded group clears, scoring points. The surrounding tiles flip to the color of the tiles that were cleared. When tiles flip color, chain reactions are possible. Larger groups and longer chain reactions are awarded more points.

As the game progresses, more colors are added to the pool, making the grid more and more constrained. Pressure builds until the grid finally fills up, and the game ends.

Despite this mounting pressure, the game doesn't have a frantic feel, because you have as much time as you want to make each move. Whereas games like Tetris depend on getting faster and faster to be challenging, Primrose derives deep challenge from inherent properties of its mechanics.

But comparisons with Tetris aren't very helpful, because Primrose does not have you dropping tiles down a well. Primrose also doesn't have you swapping adjacent tiles like so many match-3 games. So what comparison is useful? Primrose is a small bit like Go and Othello (if either of those were one-player games), a small bit like Lights Out, and a big bit like nothing you've every played before.


Primrose includes the following features:

--Live, networked high score boards. Compete against the world right from your iPhone, wherever you are.

--Instant replay, move-by-move, of all games on the high score boards. Wondering how other players got those unbelievable scores? Just touch Play and watch how they did it.

--Comprehensive instruction pages with realtime, animated examples.

--Glowing, pulsating, retro graphics and analog synth-inspired sound effects.

--Behaves like a proper iPhone app by auto-saving game progress during calls and other interruptions. Take the call, then resume right where you left off after the call ends.

--Colorblind mode available.


Press the [P] button on the main screen to access the menu.


You can read an in-depth profile of Jason Rohrer in Esquire Magazine's December 2008 "Genius" issue.
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Primrose Screenshots


Primrose Review

Addictive game becomes more fun the more you play

The $3 Primrose looks familiar, but likely isn’t—unless you’ve played one of the free desktop versions. This game offers a unique take on the “tile clearing” genre, and relies more heavily on strategy than a typical puzzle game. Thanks to its innovative gameplay, and an exceptionally clever global high scores interface, Primrose is a fun, challenging, and highly-replayable puzzler.


Tile Time: Primrose is a tile-clearing game that relies heavily on strategy.

The game starts with a blank 7-by-7 grid. On each turn, you’re presented with a pair of colored tiles to place. You clear tiles by surrounding one or more tiles of a single color with a border of tiles in another color. When you do that, the surrounded tiles disappear, and the surrounding tiles change color to match the cleared ones. With the right placements, of course, chain-reactions are possible which eliminate many more tiles, and score many more points.

When you start the game, there are only three tile colors to deal with. As you progress, though, more colors are added, which makes things a bit trickier. Time, though, never becomes an enemy; you’re playing at your own pace, and can consider your next move for as long as you’d like. The game play is challenging enough without a time limit.

Primrose saves your high scores to an online board. Amazingly, you’re able to “watch” games on the high score list in their entirety, tile by tile, to see how those impressive scores were achieved—and perhaps learn some strategy, too.

Primrose is an addictive game, because you get better the more you play—and the better you are, the more fun the game becomes.

Primrose is compatible with any iPhone or iPod touch running the iPhone 2.x software update.

[Lex Friedman writes a lot of jokes at HireMeJimmyFallon.com.]

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