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BeatMakerCurrent Version: 1.3.6

BeatMaker™: the mobile music creation studio for the iPhone and iPod Touch.



Inspired by professional drum machines, samplers and sequencers, BeatMaker combines them into one inspirational instrument.

Ideally suited for live performance and intuitive composition, with ease, produce complete songs using trigger pads, sequencing tools, audio effects and much more !

Pick up samples from the original sound-bank, including many genres and special sound packs made by featured musicians and producers.
Record your own audio samples on-the-go and use them instantly into your composition!

Expand your sound library from your computer and other beatmakers through our growing user community.

For amateurs and professionals alike, BeatMaker unleashes your musical creativity !


FEATURES:

★ 16 sample-based trigger pads, with multi-touch support (up to 5 pads at once)
★ Low latency playback and sample-accurate audio engine
★ Live pattern recording and arranging
★ Audio recording from microphone or headset (iPhone and iPod Touch 2nd gen only)
★ Step sequencer with different resolutions for easy and precise pattern creation
★ Change the volume, pan and pitch of each steps to compose rich melodies and beats
★ Multi track song sequencer: arrange your patterns into complete songs
★ Create unlimited number of patterns of different sizes (one to four bar)
★ Export your songs to Audio file (WAV) and MIDI score and share them with your friends
★ Original sound library provided with multiple genres: BreakBeat, Drum & Bass, Dub, Electronica, Funk, Hip-Hop, Jazz, Rock and more to come !
★ Featured artist/producer sound library: Richard Devine, Man Parrish, Jacque Polynice, Rafiralfiro, ...
★ AIFF and WAVE audio file support (any sample rate, 8 to 24-bits resolutions)
★ Network sharing capabilities via BeatPack, to upload and download content
★ 2 effect channels, each with 4 effects
★ Synchronized delays with feedback and wet-mix control
★ 3-band Equalizers (Lo, Mid, Hi)
★ "Bit-Crusher" for down-sampling and bits resolution reduction
★ Lowpass, Hi-pass and Bandpass filters
★ Transport toolbar for quick playback control, with BPM, signature and metronome support
★ Handy selection mode to control multiple parameters on pads at once
★ Individual/multiple loading of samples
★ Automatic sample slicing over the pads (Chop)
★ Control volume, pan, semi-tone, octave, tuning, fade in/out and sample start/end positions on each pad
★ Velocity, Pitch, Pan spreading, allowing you to use the 16 pads as a mini-keyboard for easier melodic composition
★ Wave editor permits to manually selects your samples Start/End position markers
★ Automatic change of sample pitch to match a particular sample duration for each pad
★ Output channel selection (3 buses available: Main Out, FX 1, FX 2) for each pad
★ Mute and Reverse samples during your performances
★ X/Y Cross Controller for live manipulation of combined effect and sample parameters
★ Loading and saving of your kits & projects
★ File browser for file management (load, save, new files, directory and delete) and BeatPack content management (upload, download)
★ Auto discovery of local BeatPack servers (via Bonjour)
★ Sample preview within the browser
★ Auto-saving of your current project
★ and much more...

DOCUMENTATION, BEATPACK & COMMUNITY

➡ BeatMaker User's Manual PDF is available on our website, for free, at http://www.intua.net/shop.html

➡ BeatPack, the Mac/PC synchronization companion application, is available for free at http://www.intua.net/shop.html

➡ BeatMaker community/forums are waiting for your participation at http://www.intua.net/forum
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BeatMaker Screenshots


BeatMaker Review

Mobile music-maker has deep features, remains a work in progress

Those accustomed to thinking of iPhone and iPod touch applications as stripped-down mini-versions of desktop applications need only spend a half hour with BeatMaker, Intua’s mobile music-creation application, to change their minds. With its multiple screens—including screens that offer 16 drum pads for triggering samples, song sequencer, effects (FX), waveform trimming, and an editing screen for adjusting velocity and groove—BeatMaker is anything but a bare-bones mobile application. BeatMaker is deep—though clearly still a work in progress.

BeatMaker looks nothing like your typical iPhone application. You’re not going to find interface elements that resemble anything within Apple’s default apps—even the keyboard is a custom job. Instead, you have a series of screens accessible from buttons on the program's Home page as well as from the Navigation bar that pops down from the top of the display when you tap the BeatMaker icon. Within that toolbar you find buttons for accessing the Pad, Sequencer, and FX views. Buttons on the Home page let you load kits (collections of samples mapped to the drum pads). At the bottom of the screen you tap yet another icon to produce the Transport bar, which contains Stop/Play, Record, Loop, and Metronome controls as well as readouts for BPM (beats per minute) and bars and beats.


BeatMaker’s Pad view gives you controls for recording patterns, and changing volume and tempo of your recording.

You’re likely to spend much of your time in the Pad view where you can trigger up to 16 samples (and up to five simultaneously) by tapping a four-by-four layout of virtual drum pads. Just tap the Load Kit button found on this screen, choose one of the pre-made kits, and start tapping to trigger the samples assigned to the pads. With the assistance of Intua’s free (and beta) BeatPack application, you can create kits on your Mac or Windows PC using samples of your own and then import those kits to BeatMaker. The pads aren’t completely responsive—there’s a bit of latency between the time you tap a pad and when it sounds.

Within Pad view, you’ll find controls for recording patterns, changing the global volume of the kit as well as the tempo of the recording. Tap an Edit button and you can change the pitch of each sample, but it’s not very musical as doing so also changes its duration—increase the pitch and the sample plays faster, decrease pitch and the sample slows down. Additionally, you can select a sample and edit it as a waveform within a separate screen—dragging your finger across it to trim the front and back.


You assemble projects by stringing together patterns within the Song Sequencer.

Recording from the Pad view is a little cumbersome because you can only record one measure at a time (and a 4/4 measure at that as the program doesn’t support other time signatures) and, as I said, latency can be a problem. You can ameliorate the latency issue somewhat by taking advantage of the program’s overdub feature. Like a lot of beat sequencers, this one records in a loop, adding parts as you bang on the pads. So, you could create a pattern closer to being in time by tapping a pad with a bass drum mapped to it on beats 1 and 3 and then, on the next pass, tapping a snare pad on beats 2 and 4.

For more accurate recording, you’re better off using BeatMaker’s sequencer, which is made up of Step Sequencer and Song Sequencer screens. Within the Step Sequencer, to create a pattern you tap a segment of a timeline (made up of 16, 16th note segments) to trigger a particular sample on that beat. For example, in the line that corresponds to Pad 1, tap beats 1 and 3 to lay down the kick drum and, on a third line mapped to Pad 2, tap beat 1 and 3 for the snare. Then in the Song Sequencer you enter patterns you’ve created by tapping measures on a grid next to each pattern. You can repeat patterns by dragging a Start/End bar at the top of the screen.


You can route your work through BeatMaker's Delay, EQ, and BitCrusher effects.

Once you’ve recorded a sequence you’re welcome to route it through the FX section. Effects include delay, three-band EQ, and BitCrusher—an effect that adds a gnarly distortion. You enable effects by disabling a Bypass button (yes, a little counterintuitive) and you can apply varying degrees of processing with the Delay and BitCrusher effects.

When you’ve put together your track you can then save it as a project. Once saved you can export it to your computer as a WAV or MIDI file via the BeatPack application.

BeatMaker, in its current form, is challenging for a couple of reasons. The first is that in some places it feels unfinished. For example, when using the Step Sequencer it would be great if you could hear the sample you’re triggering when you tap in the timeline—but you can’t. This can be a problem given that you have 16 different samples (and their accompanying timelines) to keep track of. You can tap in an event, play the sequence, and hear what you’ve done, but a live trigger when you tap would be welcome. Or, while in Pad view you trigger a pad and then think better of it. Removing that trigger is confusing—requiring that you move to a Record pane and use a Clear button to get rid of the triggered event. And, of course, there’s the triggering latency issue in Pad view.


You can create more time-accurate patterns with the Step Sequencer.

And then there’s the depth of the application and the many screens necessary to provide that depth. BeatMaker is not an easy application to wrap your head around. It requires a lot of time playing with the interface and familiarizing yourself with what goes where and how Intua parses the program’s power.

Fortunately, with version 1.0.2 of BeatMaker, Intua released an updated and greatly improved manual—and it needed it. The previous manual was too short on detail and not as organized as it could be. Still, the new manual would benefit from a a couple of simple tutorials—step-by-step instructions for loading a kit, recording a few patterns, stringing those patterns together to create a project, and exporting the project to your computer.

There is some remarkable and musical stuff going on within this application. And for $20, it’s a steal. BeatMaker needs a little finish work—dealing with those latency issues and making the interface and operation more intuitive. But even in its current state it's well on its way to becoming a killer iPhone app that any beat maker would be proud to own.

BeatMaker is compatible with any iPhone or iPod touch running the iPhone 2.0 software update.

[Senior editor Christopher Breen follows all muscial matters at the Playlist blog.]

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