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Swift 3D 4 adds new modeling environment, more

Developer Electric Rain Inc. announced on Tuesday that Swift 3D 4.0 is now shipping for Windows, with a Mac version to follow in September. The application allows you to build vector- and raster-based 3D animations and export them to Macromedia Flash and other popular formats. Version 4.0 adds a better modeling environment, the ability to use Bezier curves with control handles to more precisely designate objects' paths, galleries of pre-built models, animations and other items that can be dragged and dropped into the workspace, performance enhancements and more.

The full version of Swift 3D 4.0 is US$189, with upgrades from version 3.x running $99. Electric Rain notes that anyone who buys Swift 3D version 3 for the Mac now will be able to upgrade to version 4 for free when it's released, and anyone who purchases the new edition within a month of its ship date will save $10 off the upgrade and receive a free copy of Swift 3D Xpress, a 3D extension for Macromedia Flash MX 2004. System requirements call for Mac OS X v10.2, a 400MHz processor (1GHz recommended), 128MB RAM (512MB recommended) and 25MB hard drive space.

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