Sony loses PlayStation patent case, must pay $91M

A U.S. court ordered Sony Computer Entertainment Inc. (SCEI) to pay Immersion Corp. US$90.7 million for patent infringement of touch feedback technology used in PlayStation games consoles, said court documents. Immersion's touch feedback technology has been supported in Mac OS X since 2002.

The court also ordered a halt to U.S. sales of infringing PlayStation-brand consoles and 47 software titles as part of a patent-infringement lawsuit but put the order on-hold pending an appeal.

The rulings from the U.S. District Court for the Northern District of California on Thursday are the results of a lawsuit filed in 2002 by San Jose-based Immersion against SCEI, Sony Computer Entertainment America Inc. and Microsoft Corp.

In the suit Immersion alleged that the three defendants had infringed on its patents covering haptic -- or touch -- feedback. Microsoft licensed Immersion's technology in 2003 but Sony decided to fight on. Immersion's haptic technology is used in game controllers manufactured by other companies.

In the rulings, U.S. District Court Judge Claudia Wilken ordered SCEI and its U.S. unit to pay US$82 million for infringement of U.S. patents 6,424,333 and 6,275,213 and an interest payment of $8.7 million. The court denied a counter-claim from SCEI for a declaration of non-infringement, said the judgment.

The court also enjoined SCEI from manufacturing, using, selling and/or importing into the U.S. infringing PlayStation consoles, Dualshock controllers and 47 games that were found to infringe one or both of the patents.

However, this injunction was put on hold in response to a counter-motion from SCEI. The court said it stayed the order after consideration of SCEI's chances of winning an appeal against the injunction, damage to SCEI and Immersion that such a stay would cause and also the public interest, said the judgment. Sony was also ordered to pay a license for products already in the marketplace and those subsequently sold.

SCEI was disappointed by the decision but intends to fight the injunction, said Daisuke Nakata, a spokesman for SCEI in Tokyo.

Immersion could not be immediately reached for comment.

The games listed in the judgment are: A Bug's Life; Amplitude; Ape Escape; Atlantis: The Lost Empire; Bloody Roar 2; Cool Boarders 3, 4 and 2001; Crash Bash; Crash Team Racing; Draken: The Ancients' Gate; Emperor's New Groove; Extermination; FantaVision; Final Fantasy X; Formula One 2001; The Getaway; Gran Turismo 1, 2 and 3; Grand Theft Auto: Vice City, and 3; Grind Session; ICO; Jak & Daxter; Kinetica; Kingdom Hearts; Legend of the Dragon; The Mark of Kri; Medal of Honor Frontline; Medieval 2; Metal Gear Solid 2; Monsters Inc.; Sly Cooper and the Thievius Racoonus; SOCOM Navy Seals; Speed Punks; Spyro; Ripto's Rage and Year of the Dragon; Stuart Little 2; Syphon Filter 2 and 3; Tony's Hawk's Pro Skater 3; Twisted Metal: Black, 4 and Small Brawl; Treasure Planet; and War of the Monsters.

Peter Cohen provided information used in this report.

This story, "Sony loses PlayStation patent case, must pay $91M" was originally published by PCWorld.

To comment on this article and other Macworld content, visit our Facebook page or our Twitter feed.
Shop Tech Products at Amazon