System requirements set for Civilization IV

Aspyr Media has posted final system requirements for its Macintosh conversion of Sid Meier’s Civilization IV. Aspyr typically provides final system requirements within four to six weeks of a game’s delivery to retailers — the company has specified a June, 2006 release for the game.

Sid Meier’s Civilization IV is the latest installment of the legendary civilization-building game, in which you raise a human civilization from its humble beginnings to its domination as a technologically and culturally sophisticated world power.

Changes in Civ IV compared to previous versions include faster-based gameplay, greater accessibility that borrows from real time strategy and actin games, a flexible technology tree, the ability to grow bigger empires, LAN, Internet and Play-by-Email multiplayer options, and more. The game is a Universal Binary that runs natively on PowerPC and Intel-based Macs.

Minimum system requirements call for Mac OS X v10.3.9 or later, G5 or Intel-based system running at 1.8GHz or faster, 512MB RAM, 3.5GB hard disk space, 64MB VRAM and one of the following video systems: NVIDIA GeForce 5200, 6600, 6800, 7800 ATI Radeon 9600, 9650, 9700, 9800, X600, X800, X850, X1600.

Aspyr recommends Mac OS X v10.4.6 or later and a 2.0GHz or faster processor for optimal results.

Rated E10+ (suitable for players 10 and older) by the ESRB, Sid Meier’s Civilization IV is available for pre-order for $49.99.

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