The first 15 Apple TV games you should play
Andrew Hayward @ahaywa Dec 28, 2015 2:20 PM
The new Apple TV looks pretty similar to the previous version, and does most of the same things—but now it’s a game console, too. With the App Store included, now you can download a bunch of games, including iOS favorites and ports from the Mac and dedicated home consoles. And in many (but not all) cases, if you already bought a game for the iPhone and iPad and it’s compatible with Apple TV, you’ll have it there free of charge.
Navigating this new world of Apple gaming brings along a learning curve: There’s the simple touch-and-tilt Siri Remote, which is great for some games but so-so for others, plus support for MFi gamepads and the SteelSeries Nimbus. We’ve been playing around with loads of Apple TV games, and if you’ve just brought home the new box, we recommend grabbing these first.
Alto’s Adventure ($3) is one of the most beautiful iPhone games we’ve played all year. And—no surprise here—it’s also one of the most beautiful games you can play on your Apple TV. Its gorgeous, minimal artwork featuring flat environments, stark colors, and smooth animations all holds up rather well on a living room flat screen.
Better yet, this tap-centric game is a perfect fit for the Siri Remote. As you zip down the slopes, you need only click to jump and hold the button down to perform backflips, so there’s little complexity to try to sort out. And with winter on the horizon, we’re eager to revisit this early-year favorite.
Eager for a meaty, large-scale game you can dig into on your new Apple TV—ideally with a gamepad in tow? Point your eyes (and wallet) at Transistor ($10), then. This action-role-player comes from the makers of the brilliant Bastion, and similarly features an unconventional approach to storytelling, a stunning and interesting world, and interesting gameplay twists.
Back in August, we explained why Transistor was such an essential iOS pick. But a game this rich and rewarding—not to mention superbly presented, both visually and aurally—can really shine in the living room setting. It’s been smartly adapted for the Siri Remote, but if you’ve got a gamepad handy, it makes for a smoother play experience.
Unlike many of the games on this list, Beat Sports ($10) wasn’t previously found on touch devices—it’s an Apple TV exclusive, which helps explain the price tag. And there’s a serious pedigree here: It’s developed by Harmonix, the studio behind console favorites like Rock Band and Dance Central, along with several other music games. Plus, it has songs from the guy behind rhythm classic PaRappa the Rapper. Sold!
In action, Beat Sports put a rhythmic twist on sports mini-games, making you match the beat when swatting at a virtual tennis ball or swinging at a baseball. We recommend you get the Siri Remote wrist strap before getting too wild—let’s not repeat Wii mistakes. It’s a simple, straightforward game, but Beat Sports delivers charming, family-ready fun.
Octodad: Dadliest Catch ($5) features one of the most wonderfully bizarre premises in gaming: You play an octopus posing in suburbia as a human father, with a human wife and human kids. It’s as charmingly weird as it sounds.
And that informs the gameplay, as the intentionally awkward controls—you’re an octopus trying to act like a human, remember—make keeping up the illusion a hilarious, fumbly task. Octodad comes over from consoles and Mac/PC, and a gamepad provides more control than the Siri Remote, as it’s easier to move and interact with objects. That said, getting around is meant to feel cumbersome and silly, and the Siri Remote only amplifies that sensation. It’s hilarious either way.
We may still someday get a proper Legend of Zelda game on Apple devices, but until then, Oceanhorn ($9) is one of your best early bets on the Apple TV. It’s a universal app—so if you have the iOS version, you’re all set on TV—and it delivers an action role-playing experience clearly informed by Nintendo’s classic series, albeit with a slightly different flavor to it.
You’ll battle across islands and through dungeons, as well as sail the seas in your tiny boat, all with gorgeous graphics—running at 1080p and 60 frames per second—and music from a couple legends of Japanese game development (Nobuo Uematsu and Kenji Ito). It’s more comfortable to play with a gamepad, and feels more like a classic console adventure in that mode, but it’s still plenty playable with the Siri Remote.
Geometry Wars 3: Dimensions Evolved ($10) is a delightful return for the arcade-style blaster, and while the focus remains on surviving in a confined space while shooting geometric foes in all directions, this entry adds a whole lot more. It has 100-plus individual levels to play, with new 3D stages and boss characters to defeat, plus time-evaporating arcade modes like the clever, weaponless Pacifism.
We raved about the iOS version and its sharp touch controls—but as someone who has logged dozens of hours into the Xbox entries (including this one), I can assure you that it’s best enjoyed with a dual-analog gamepad. The Siri Remote makes aiming feel imprecise, so if any early game will convince you to buy a gamepad, it’s this one.
We’ve seen games that look like they’re made of physical materials, but have you ever played a video game with worlds built from real paper? Lumino City ($5) was, and it’s a marvelous sight. The developers constructed papercraft sets for the stages and captured them in the game, and they’re put to wonderful use in a charming adventure game with plenty of visual panache.
The touchpad acts almost like it would on a laptop: You have a pointer that you’ll swipe around the screen to highlight and interact with items, which lets you navigate the flat worlds and engage with puzzles. So far, that control system feels a little slow on the Siri Remote, but spending a little extra time soaking in this inventive world doesn’t seem like a bad thing.
Badland ($5) on iPhone and iPad? Pretty great! Badland on Apple TV? Believe it or not, it’s still pretty great. Frogmind’s distinctive side-scroller gives you a little, flapping creature to guide through shadowy terrain—but then things start falling and exploding, and as you pick up items, your little creature becomes a much larger one, or an even smaller one… or a dozen of them, all controlled together. And new twists come regularly.
What makes Badland work so well on Apple TV, on first blush, is its inherent simplicity: Holding down the touchpad button makes you flap and ascend, and letting go makes you dip and fall. It’s that easy to control, and that translates well to the Siri Remote. Badland also supports gamepads, however, and while the level editor didn’t make the jump from iOS, you can access the 20,000-plus user-created levels.
The Galaxy on Fire series has kept iOS space shooter fans entertained over the years, but for the Apple TV release, Fishlabs decided to do something different. Well, not that different: It’s still a slick, 3D space shooter in which you’ll zip around and blast enemy ships to bits. But rather than port an existing game, Galaxy on Fire: Manticore Rising ($6) is an Apple TV exclusive.
And while games of this sort can be complex on consoles, Manticore Rising is designed around the Siri Remote with an auto-firing ship, which means you get a reasonably full-fledged experience without needing a gamepad. It looks gorgeous, and if you are a series fan, know that the game’s events set up next year’s Galaxy on Fire 3: Manticore for iOS.
After all the hours we’ve poured into Crossy Road (free) on iPhone—all the hard-fought leaderboard battles and close calls with speeding cars—switching platforms is tricky. It’s such an intimate experience on a touchscreen: You tap and it happens right there. Here, you’re clicking the Apple TV remote and the television is a few feet away. It’s strange. It’s different.
But then we realize: We’re totally overthinking this. Also, it’s free and still super fun, so you should definitely grab Crossy Road on Apple TV, even if you already got your fill on iOS. The big, bright, blocky graphics look nice on your TV, plus there’s a unique perk: A two-player mode, which you can’t find on a touch device.
Just released on iOS as well, Nitrome’s great Beneath the Lighthouse ($4) is a pleasant-yet-challenging puzzler that has you rotating compact stages to roll your creature to an exit. While tilt might make sense for this kind of game, it instead opts for the added precision of touch controls—and has pretty tricky levels to match.
Like all of Nitrome’s games, Beneath the Lighthouse has gorgeous retro-inspired graphics and catchy chiptune music, and the game itself is just as appealing: It’s a fun little adventure that plays well with the Siri Remote’s touchpad. The premium Apple TV version is separate from the free-to-play iOS version, so try it on iPhone or iPad first if you’re curious.
Spaceteam (free) delivers hilarious multiplayer fun—just as it has on iOS the last couple years. You’ll need at least one other player on a nearby iPhone or iPad, and then you’ll work together to keep your ship hurtling through space. You’ll do so by telling each other which button to press or dial to turn, each with an absurd command: Turn the Spring-Loaded Irritant to 3! Press the Synthcage!
Before long, the game devolves into frantic yelling at each other as you try to memorize which commands are on your screen’s control panel. But then the game ditches words and uses symbols, your ship catches fire, and panels start changing positions. The more chaotic and zany Spaceteam becomes, the more fun it is. It doesn’t look like much, but it’s a blast on Apple TV.
Does Not Commute ($3) is one of our favorite iPhone and iPad games from this year, as it turns the frustrations of a traffic-jammed city into surprising fun. You’ll control about a dozen cars in each city segment, one at a time: Guide one car to its destination, then the next, and so on and so forth. Each car you direct will keep going its route as you add more to the mix, so by the last few, getting around without a crash is really tough. That’s your puzzle to solve.
On iOS, it’s free with a premium in-app purchase, but the TV version is fully-featured at $3. It’s well worth it, although the touchpad controls are a little fiddly—it’s better to tap left or right to guide your car in spurts rather than slide your thumb on the pad. A gamepad is the better option if you have it handy.
SketchParty TV ($6) was already an Apple TV favorite via AirPlay mirroring, but now with a native (and universal) app right on the new model, it’s easier than ever to get this party game going. All you need are a couple of iOS devices and this Pictionary-esque guessing game can get underway. The person on each team with the iPhone or iPad must draw the prompted item, and everyone else must guess the object based on what’s seen on your TV.
It’s a familiar game and premise, but it’s done well on the Apple TV, and SketchParty offers up a lot of fun for families and friends alike. There’s a free version with limited word lists, while the paid release has a wider array of prompts and even the ability to add custom terms.
Werk it! If you’ve got a gamepad for your Apple TV, Xenowerk TV ($2) should be one of your first App Store acquisitions (it’s a separate version from the iOS release, FYI). It’s a twin-stick shooter in which your armored soldier must blast through mutant-infested floors of an underground lab. Fans of the genre won’t find it to be terribly inventive, but the close quarters help ramp up the intensity as goo-spattering creatures pop into view.
If you’re playing only with the Siri Remote, our recommendation is tempered: It’s playable with the bundled remote, but the control layout is awkward and less precise. Here’s hoping for some tweaks to make it even more fun without a controller.




















