After devoting the last few podcasts to all things Lion, we turn our attention to hardware—specifically, the MacBook Air and Mac mini updates that were announced the same day Mac OS X Lion arrived. Because these days, it all circles back to Lion.
Editorial director Jason Snell shares his thoughts on the MacBook Air, while senior editor Dan Frakes does likewise with the Mac mini. And Macworld Lab director James Galbraith sits in to tell us about how all the new models performed in our tests.
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Lion has hit Apple’s App Store and a lot of your computers. While those first adopters have dived into the Lion’s mouth with feet forward, many more of you are waiting to install the latest version of the Mac OS. And because you are, we’d like to lend a hand by talking about the issues you’ll face when installing Lion. Macworld senior editor Dan Frakes joins me to do just that.
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Lion is here, and we've convened an early-morning edition of the Macworld Podcast to talk about Apple's latest Mac OS X release. I’m joined by editorial director Jason Snell, senior editor Jonathan Seff, and staff editor Serenity Caldwell to discuss the release.
While Lion rightly gets the bulk of our attention, we also have a few words about the MacBook Air models announced Wednesday by Apple as well as the apparent end of the MacBook.
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Twitter, the 140-character social networking service, is an increasingly big deal. There are scads of Twitter users across the globe and it’s anything but uncommon to find that entities from big businesses to government agencies have a Twitter presence. In today’s podcast I speak with two Macworld editors, Scholle Sawyer-McFarland and Lex Friedman, who’ve recently participated in two unique Tweet-ups—one at the launch of the final space shuttle mission and the other, a meeting with the President.
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The world of mobile moves ridiculously quickly. How to keep up with all the developments going on in the world of tablets and smartphones? You invite Gartner analyst Michael Gartenberg on the Macworld Podcast to give you an overview of all the latest mobile news.
We talk about the just-released HP TouchPad and how it fits into a tablet market dominated by the iPad. Then we shift into the smartphone world and what’s happening with the iPhone.
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That series of rumbles you heard coming from Cupertino last week was the result of the release of Final Cut Pro X, a complete rethinking of Apple’s professional video editing application. While many prosumers were intrigued by the latest Final Cut, a significant number of professionals working in the movie, TV, and post-production industries were anything but impressed. To help separate facts, fiction, and fear, I asked Final Cut Pro pro Gary Adcock to join my on this episode of the podcast.
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Apple’s Worldwide Developers Conference offers a great chance for us in the Mac press to sit down with developers and talk about their products as well as what’s happening on the Mac and iOS platforms. Two weeks ago, at this year’s WWDC, I got the chance to talk to a pair of game developers about the state of iOS gaming—and that’s the focus of this week’s podcast.
Joining me are Dave Castelnuovo of Bolt Creative and David Whatley of Critical Thought Games and Simutronics. We talk about their respective games, the state of gaming on the iOS platform, and what iOS 5 will mean for mobile games.
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