Twitter, the 140-character social networking service, is an increasingly big deal. There are scads of Twitter users across the globe and it’s anything but uncommon to find that entities from big businesses to government agencies have a Twitter presence. In today’s podcast I speak with two Macworld editors, Scholle Sawyer-McFarland and Lex Friedman, who’ve recently participated in two unique Tweet-ups—one at the launch of the final space shuttle mission and the other, a meeting with the President.
The world of mobile moves ridiculously quickly. How to keep up with all the developments going on in the world of tablets and smartphones? You invite Gartner analyst Michael Gartenberg on the Macworld Podcast to give you an overview of all the latest mobile news.
We talk about the just-released HP TouchPad and how it fits into a tablet market dominated by the iPad. Then we shift into the smartphone world and what’s happening with the iPhone.
That series of rumbles you heard coming from Cupertino last week was the result of the release of Final Cut Pro X, a complete rethinking of Apple’s professional video editing application. While many prosumers were intrigued by the latest Final Cut, a significant number of professionals working in the movie, TV, and post-production industries were anything but impressed. To help separate facts, fiction, and fear, I asked Final Cut Pro pro Gary Adcock to join my on this episode of the podcast.
Apple’s Worldwide Developers Conference offers a great chance for us in the Mac press to sit down with developers and talk about their products as well as what’s happening on the Mac and iOS platforms. Two weeks ago, at this year’s WWDC, I got the chance to talk to a pair of game developers about the state of iOS gaming—and that’s the focus of this week’s podcast.
Joining me are Dave Castelnuovo of Bolt Creative and David Whatley of Critical Thought Games and Simutronics. We talk about their respective games, the state of gaming on the iOS platform, and what iOS 5 will mean for mobile games.
With summer comes such little pleasures as warmer weather, vacations, and umbrella drinks. For some Macworld readers a bigger pleasure is the deluge of Mac Gems reviews that run six days a week through a broad swath of these summer months. In this episode I visit with Gemmeister, Dan Frakes, who gives us the lowdown not only on this year’s GemFest, but some of the standout applications it will feature as well as a selection of his “if I were spending my summer vacation on a desert island” apps.
Lion, iOS 5, and iCloud all shared time on the Worldwide Developer Conference stage Monday. Now they get equal time in this early installment of the Macworld Podcast.
Editorial director Jason Snell, senior associate editor Dan Moren, and senior editor Dan Frakes all attended Monday’s WWDC keynote, and they return from Moscone West with observations and analysis of each Apple announcement.
Brian and I talk about Apple’s (and Starbucks’s) tendency toward a “vertical integration” philosophy and how it creates great products and great profits; we discuss the debate about whether all this technology makes us smarter or dumber; and muse about the implications of Apple and other companies gating Apps, content, and more.