Current Version Version: 1.1.2
Developer Vectorpark, Inc
Rating
4/5
Price $3.00
Filed Under Games
Age rating 4+
Compatibility
  • iPad

Description

"Windosill isn't like anything I've played on the iPad before, and it proved to be a delightful, playful surprise. Give it a shot, and you'll be glad you did." - Kotaku Explore a dream-like world of eleven beautifully-constructed environments in this iPad adaptation of the classic desktop adventure. Equal parts puzzle game, playful toy, and living picture-book, Windosill rewards playful investigation with mysterious and beautiful surprises. Designed to be experienced in a single sitting (anywhere between 20 minutes and 2 hours), Windosill is suitable for clever kids and imaginative adults alike. ---- For fans of the original, this is no simple port. In order to create the best possible experience, we've rebuilt Windosill as a native iOS app and customized the behavior of every element to the iPad's touch interface. We believe this is the best version of Windosill yet. We've also added some bonus features: - A sketchbook gallery of concept and development artwork. - The option to instantly skip to any room you've already completed (helpful if you want to re-visit a particular part). - Complex Gravity, which allows you to manipulate objects by tipping your iPad. - See-Thru Mode, which makes everything translucent -- giving you a sneak-peek into how Windosill is assembled. ---- *** Featured on BoingBoing's weekly podcast, "Apps for Kids" *** "An incredible show of 3D vector art, combining puzzles, physics, and gorgeous visuals, all rolled into a neat little package." - G4TV.com Praise for the desktop version: "A magically-alive hyper-reality..." - OffWorld (BoingBoing.net) "Explore a surreal environment by touching things, watching their incredibly smooth animation as they respond, and unpeeling their internal logic... the focus is always, always on playfulness and discovery... it's a joy to play Windosill." - JayIsGames.com "Windosill somehow manages to be calming without being boring, challenging without being frustrating, and surprising without being gimmicky." - Destructoid

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