Garage Games to make play for Mac gamers at MWSF

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Independent game house GarageGames is using this week's Macworld Conference & Expo to debut its titles for Macintosh users. Two new titles will be on hand for the show -- Orbz and Marble Blast -- and GarageGames Evangelist Jay Moore will also be leading a games-related session open to all show attendees, not just conference badge holders.

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The Torque Game Engine is the outgrowth of work done by Sierra subsidiary Dynamix to create the team-based 3D action game Tribes 2; those developers left Dynamix to form GarageGames with a mandate to make the technology available inexpensively to independent developers. Developers can license the Torque Game Engine for US$100 -- an infinitesimal amount compared to the costs of 3D gaming engines created by other established game technology developers. Best of all, thanks to the efforts of software developers associated with GarageGames, the Torque Game Engine works on the Macintosh.

Marble Blast is a fast-paced Super Monkey Ball-style arcade game in which you pilot a marble as it rolls through a maze filled with traps and pitfalls. Orbz is a multiplayer action game with strategy elements. Orbz developer 21-6 Productions will also be on hand with Moore during the Birds of a Feather conference, entitled, "Mac Users Got Game?"

Moore said that Mac OS X is poised to become "one of the ultimate gaming platforms." Explaining that his company's mission is to make fun games, Moore said that GarageGames is hoping to draw the interest of Mac gamers to find out what sort of games they want to play.

The Mac Users Got Game? Birds of a Feather session is scheduled for Wednesday, January 8th at 6:00 - 7:30 PM in the South Hall Gateway 102. Macworld Conference & Expo runs from January 7 - 10, 2002 at the Moscone Convention Center in San Francisco, Calif.

This story, "Garage Games to make play for Mac gamers at MWSF" was originally published by PCWorld.

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