The week in games

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Every week MacCentral brings you the latest info and news from the Mac gaming industry along with the other content we post, but there are always a few stories that we're not able to bring you during the week. That's why we've come up with this weekly retrospective, which we call the Week in Games.

Artishock updates Strategram, Koohg

Artishock, Inc. has announced the release of updates to Strategram and Koohg, its two shareware puzzle games for the Mac. Both games have been upped to version 1.1. Fixes include speed improvements, steady state modifications and several minor bug fixes.

Dark Castle 3 Demo Beta 7 released

Z Sculpt Entertainment has released a new beta [6.9MB] of its Dark Castle 3 demo. The forthcoming game is a return to a veritable Mac classic. The game will be published by Delta Tao upon completion.

Deimos Rising beta approaches final candidate stage

In a recent post to the Deimos Rising progress log message board on Ambrosia Software's Web site, programmer David Wareing noted that Beta 6 of his new 2D scrolling arcade game was about ready to go, as of a week ago. Barring any major complications, b6 should be the final beta release before the game goes to final candidate stage. Wareing noted that the Mac OS 8.6-compatible version will be available first, with a Carbonized version for OS X to follow. He also has some remarkable frame rate info to share -- check out his post for more details.

Galactica A.D. released for Mac OS X

MonkeyByte.com has announced the release of Galactica A.D. for Mac OS X. It's a strategy game developed by Sacred Tree Software in which you must colonize star systems and battle others for domination and the control of resources. Your goal is to reunite the surviving factions of the human empire. It features single player and multiplayer gaming, too.

Harpoon3 updated for Mac OS, Mac OS X

And what would a Week in Games be without another mention of Jesse Spears' work on Harpoon3, the tactical naval warfare simulation game? New versions of both the "classic" and OS X-native versions are available for download.

King of Dragon Pass price dropped

A Sharp has announced that its role-playing game King of Dragon Pass is now available for US$19.95. As opposed to a tile-based 2D game or polygon-heavy 3D game, A Sharp uses beautiful illustrations and a multiple choice-driven menuing system to play. It's based on the world of Glorantha, as depicted in the popular pen-and-paper adventure game world found in RuneQuest and Hero Wars.

Freeverse makes it to the NY Times

Beloved Mac game developers and publishers Freeverse Software have been mentioned in a recent New York Times article. The article profiles the way computers help humans collaborate.

Elsewhere on the Web

Inside Mac Games has posted an interview with Chris Bentley, an ATI engineer who is enormously respected by Mac game developers and those "in the know" in Mac gaming. MacGamer has posted a preview of Myth III: The Wolf Age, forthcoming from MumboJumbo Games and MacSoft. MacGamez has taken a look at Earth 2150, a newly ported real time strategy game from e.p.i.c. interactive. And Apple itself has set its sights on Fly! II, the new civilian flight simulator from MacSoft.

Closer to home

Freeverse Software released a demo of WingNuts, its new Time Pilot-style arcade game (download the demo, by the way, it's fabulous). Halifax, NS Mac dealer Atlantis Kobetek is having a Mac game extravaganza early next month. Bungie's Matt Soell says a Mac version of Halo is still on the boards, but details need to be worked out. Aspyr is sponsoring an Otto Matic Sci Fi B Movie Quiz every Tuesday. A new Mac build of the Return to Castle Wolfenstein Multiplayer Test is ready for download and testing. MacSoft posted a status update on Myth III: The Wolf Age. Nvidia's GeForce3 graphics chip got an innovation award from Computer Graphics World magazine. There's lots more, too -- that only takes us up through Wednesday. For more details, visit our News Archive.

As always, we heartily encourage you to drop us a line if you have ideas for ways we can improve our games coverage, or if there's a product or service you'd like to see profiled on MacCentral.

This story, "The week in games" was originally published by PCWorld.

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