Quinn, a networkable freeware Mac OS X variation on the classic arcade game Tetris, has been pulled from distribution at the behest of The Tetris Company, current owners of the Tetris trademark.
Developed by Simon Haertel and Chris Wells, Quinn features similar gameplay mechanics to Tetris — falling blocks arranged in different geometric shapes must be assembled into complete vertical rows; once completed, the rows disperse and points are awarded. The game features customizable graphics and multiplayer network support. (For more information, read Macworld’s review.)
According to a post from Wells made to the Web site, lawyers representing The Tetris Company have told the developers to remove Quinn from distribution. The New York-based law firm, Norris McLaughlin & Marcus, PA, claim that Quinn violates copyrighted features in Tetris, including the movements of the brick playing pieces, their shapes, scoring features and other elements in Quinn.
Wells said that he and Haertel aren’t the first developers to receive threats from the Tetris trademark owners. “In fact, this is not the first time Simon has been bullied by this company and it seems the mere fact that I live in the United States represents a much clearer path for The Tetris Company to push us around,” said Wells.
This story, "Mac OS X Tetris clone gets shut down" was originally published by PCWorld.