If you’re a game developer crafting 2D games on Mac OS X, you might be interested in Sugar Cube Software’s
Cocoa Sprite Kit
(CSK). The company has released its first public beta of the programming tool.
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Released as open source, CSK has been developed using Objective-C and Mac OS X’s Quart Compositing Engine, according to Sugar Cube Software. The Cocoa Sprite Kit is a framework that helps to simplify the process of creating 2D graphics applications.
“Developers can write Cocoa applications and get features such as transparency, scaling, rotation, and other graphics transformations, collision detection and graphics layering with a minimum of programming effort. CSK is designed for both new and experienced programmers who want to focus on program logic/game-play instead of low level blitters and other graphics problems,” explained Sugar Cube Software.
And since it’s an open source project, Sugar Cube Software is encouraging interested developers to participate in further refinements to the framework as well.
Visit the Web site to download source code, sample applications and preliminary documentation. And if you’re visiting WWDC this week, look for Sugar Cube Software’s Mike Margolis and Vinay Venkatesh in the student lounge throughout the week — they’ll be there to discuss CSK.