In Jedi Outcast, you assume the role of Kyle Katarn, an ex-Jedi Knight turned mercenary. In this sequel to an earlier game not available on the Mac, we return to Katarn’s world several years after he has avenged his father’s death and saved the Valley of the Jedi from the evil Jerec and his band of Dark Jedi.
“But when a new and menacing threat to the galaxy emerges, Kyle knows he must reclaim his past in order to save his future,” explained LucasArts and Aspyr. The game features both single and multiplayer action as you employ a unique variety of weapons, your Force powers and your lightsaber.
Aspyr is working with longtime development partner Westlake Interactive — specifically Westlake’s Brad Oliver — to bring the popular game to the Macintosh. A definite timeline is not yet available, but as the game is based on the same underpinnings as Quake III Arena, Westlake and Aspyr are anticipating a relatively easy conversion process.
“The code conversion should be similar to Star Trek Voyager Elite Force,” noted Aspyr Media director of PR & Marketing Amy Torres. Oliver worked last year on the Macintosh conversion of the Elite Force expansion pack. Elite Force was originally developed by Raven Software, the same company that teamed up with LucasArts to develop Jedi Knight II.
The game was originally developed for Windows, but last week LucasArts indicated that the game was also in development for Gamecube and Xbox consoles. Aspyr’s announcement today marks the fourth platform for which Jedi Knight II is being developed.
Although Aspyr works with a variety of popular PC game publishers, Jedi Knight II is the third LucasArts game and the second Star Wars title that Aspyr has brought to the Mac since the collaboration between the two companies began in 2000. Aspyr released the LucasArts-made pirate adventure game Escape From Monkey Island to the Mac last year. Aspyr
that its first Star Wars-related Mac title, the strategy game Star Wars Galactic Battlegrounds, is in duplication.
Preliminary system requirements call for Mac OS 9.0 or later (including Mac OS X), G3/400, 128MB RAM, 4x CD ROM, 665MB free HD space, and hardware-based 3D graphics acceleration. Aspyr noted that these early system requirements may be subject to change before the game is released.
“We are very pleased to announce this LucasArts title today and plan on continuing to bring the best games to the Mac,” exclaimed Torres.