Mac game publisher Aspyr Media’s PR and marketing director Amy Torres today indicated that the company’s conversion of Tom Clancy’s Ghost Recon: Game of the Year Edition has gone gold master. That’s the final step in development before a game goes to production and publication.
Ghost Recon: Game of the Year Edition is a squad-based tactical action game set in the near future. You assume control of The Ghosts, an advanced military recon unit that infiltrates enemy strongholds. First you hand-pick your team members and outfit them. Then you see the events on the battlefield through your own eyes as you command squads under your control to do what needs to be done to complete the mission. This is no sci-fi action game, however — more often than not, one shot is all it takes to kill you, so you have be very careful.
The Game of the Year Edition combines both the original Ghost Recon game — in which the Ghosts are sent into Russia to stop a nationalistic group from returning the country back to its Iron Curtain legacy — and the expansion pack Ghost Recon Desert Siege, in which the Ghosts are sent to the East African country of Eritreya to help quell an incursion from Ethiopia that threatens to destabilize the entire Red Sea area.
The game features plenty of single and multiplayer action including maps dedicated for multiplayer, along with a wide variety of real-world weaponry and sophisticated reconnaissance hardware.
System requirements for Ghost Recon call for a PowerPC G3/450MHz or faster, 128MB RAM, 1GB available HD space, and ATI RAGE 128 or better video card with 16MB VRAM.
Torres said that another press release would go out when the game was available from retail. Look for it on store shelves soon.