Sony Online Entertainment
plans to bring its flagship product, the massively multiplayer online role playing game Everquest, to the Macintosh. This is the first premium game that will be offered through Sony’s
online gaming service, which has been offering its casual online games to Mac users for past several months.
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Calling the decision to support the Mac “a logical step” in growing Sony’s online community, Sony Online Entertainment vice president of marketing Scott McDaniel said, “Combine the power and stability of Mac OS X with Apple’s outstanding desktop systems and you’ve got an incredible gaming environment that’ll take full advantage of EverQuest’s huge and seamless 3D world.”
Sony plans to release the game for the Mac in Spring of 2003. Users will be able to buy the original game, as well as expansion packs like The Shadows of Luclin, The Ruins of Kunark and The Scars of Velious.
Sony has contracted Westlake Interactive to handle the Mac conversion work of the massive game. “We’re really excited about the game and we think it’ll be a great addition to the Macintosh market,” Westlake president Glenda Adams told MacCentral. “Development is going really smoothly.”
Sony calls Everquest on “one of the largest fantasy worlds ever created online.” Almost 100,000 players have known to gather on Everquest at peak periods to explore the online game’s world simultaneously. Users of Everquest hail from all corners of the globe, as well.