New York — During Wednesday’s keynote presentation at Macworld Expo here, Apple interim CEO Steve Jobs offered Mac gamers a sneak peak at what may be one of the most successful games of all time: Bungie Software Products Corp.’s Halo, a third-person-perspective, multiplayer game that allows up to 32 players — 16 per team — to engage in vicious head-to-head battle across networks.
Halo takes place in a ring world replete with land- and water-based environments. Players have the option to join one of two races — human and alien. The two races use different weapons systems and have the ability to climb aboard distinct modes of transportation that are capable of travelling on land, water, or through the air.
Halo will feature vast, beautifully rendered environments and allow players to adopt different roles within each game. For example, you’ll be able to be the driver or the gunner in a two-man assault vehicle. This ability to adopt differing roles and play in coordinated teams offers some enticing possibilities. If, for example, you have exceptional abilities as a gunner or driver, you’ll be able to advertise your prowess on BungieNet and have other players vying for your talents in network battles.
Halo will require 3D hardware acceleration and will be available in the first half of 2000.
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