Back in January, MacCentral brought you a
at software developer MacRun’s first game in progress, Captain Bumper. It’s a cartoon-style side-scrolling action game with classic video game arcade game play.
Since then, the game has gone through numerous revisions. MacRun had initially hoped to get Captain Bumper done by the end of March, but the company is still putting the finishing touches on the final release, which is now due April 14. Most recently, however, MacRun has offered a new 2-level demo version, Captain Bumper version 0.95.
Since our first report in January, MacRun has made multiple performance improvements, and has redesigned elements of the game’s interface. Collision detection has been improved, gameplay has been tweaked a bit, and now Captain Bumper sports game controller support using Apple’s GameSprocket software (part of Mac OS 9 and under).
System requirements call for a PowerPC-based Mac running Mac OS 8.6 or higher and 40MB of available RAM. MacRun CEO Richard Soberka told MacCentral that his company also plans to release an update will enable Captain Bumper to work with Mac OS X.