Much of the gaming world is keeping its eyes on Microsoft, which later this year will release Xbox, the company’s first foray into console gaming. Xbox is a brand new gaming console that sports an impressive array of hardware under the hood — fast Intel processor, Nvidia graphics, hard drive, broadband support — there’s a lot to look at. It’s apparent, however, that even within the hallowed halls of Xbox design, the Macintosh plays a role.
Microsoft has been continuously releasing news and information about the Xbox and the game titles that will be available for it for months now — avid game enthusiasts have had a chance to check out screenshots and movies culled from games in development for the new console, both from Microsoft and from leading third-party developers who have hopped on board with Microsoft to support the new platform.
While it’s still months away from release, Xbox is garnering a lot of attention, and Microsoft itself has definitely been stirring the pot. In fact, the company is recruiting for new positions, and Xbox is taking center stage there, too.
On the Microsoft
Design Jobs Website, the company recently profiled its Xbox creative director Horace Luke. Luke talks about industrial design and identity, and discusses the importance of consistency. What makes the profile particularly interesting is a digital image of Luke hard at work, examining an Xbox design document. Sitting on his desk are the unmistakable lines of a Power Mac G4 and an Apple Studio Display. (Thanks to reader Marc Letzmann for tipping us off.)
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