Earlier this week
we brought you news
from German game publisher
— the company has released its Mac conversion of The Feeble Files, and is working on three other Mac titles as well, including an expansion pack for Earth 2140, a real-time strategy game called Knights and Merchants, and a strategy/role playing game called Gorky 17. Now the company has announced it has secured the rights to bring another game to the Mac called Simon the Sorcerer 3D.
Simon the Sorcerer 3D has been planned for the Macintosh for a while — in fact, Headfirst Productions acknowledges a Mac version in the Simon the Sorcerer 3D Web site FAQ. Up until now, though, the identity of the Mac version’s publishing company has been unclear. Now e.p.i.c. interactive’s general manager, Thomas Steiding, has confirmed that his company has acquired a license from developer Headfirst Productions to publish the Macintosh version of Simon the Sorcerer 3D. e.p.i.c. plans to ship the game for Mac this September.
Simon the Sorcerer 3D follows the misadventures of a teenage boy named Simon who discovers he has magic powers after he’s transported to an alternate dimension by his dog.
“Anyway, it’s now the twenty-first century, and Simon has returned, this time in glorious 3D-o-vision,” write the developers. “Tragically, he still thinks that sporting a pony tail, red cloak and pointy hat is a cutting-edge fashion statement — a post-modernist juxtaposition of form against function. The people still laugh at him.”
e.p.i.c. has previously worked on another Simon game — the company also published Simon the Sorcerer II, which used older, 2D point-and-click technology. This new title utilizes a cutting edge 3D graphics engine, with support for 32 bit textures, tri-linear filtering and mipmapping, skinning and skeletal animation, particle effects, and real-time lighting and shadows. Simon the Sorcerer 3D is built using the NDL NetImmerse 3D engine.