Over the weekend we gave you
the news that Id Software’s Graeme Devine was working on a Mac build of the multiplayer test version of Return to Castle Wolfenstein, a forthcoming game based on the Quake 3 Arena engine that’s been hotly anticipated by fans of first-person shooters. Devine updated
his .plan file early this morning with new info, and a link to what he calls a ‘bleeding edge’ version that early adopters can use now.
Devine has great news for OS X users, especially those with high-powered systems. Apparently Devine’s top of the line Power Mac G4 is turning in three times the frame rate as a similarly equipped PC-compatible system.
“The OS X build is looking good. On my G4 dual 800 with a GeForce 3 card I get 90fps in game, while on my P3 dual 800 with a GeForce 3 I get 30fps on the same settings.
“I’ve been running it on my machine without problem, in game and out. However, I’m using a developer build of 10.1 (5G48), and I’ve not tested across anything else. I’ll continue to do that tomorrow before putting out a general public release.
“Meanwhile, if you want to play the BLEEDING edge client, you can grab it from my iTools public folder (graemedevine). You’ll need to have downloaded and installed a full PC build because this is just the app, so this limits the # of you that can play it to experts and desperate types.. I’ve been updating the build here for people to test on since I only have a few OS X machines here to play with.
“Please ONLY send bug reports on this build
to me and try to include a clear step by step way to replicate the error you have. Please also include the OS X build you have running and what kind of video card you have installed.”
As MacCentral went to press with this article, Graeme Devine had not yet shared his public folder with others via the Web. So, to download the WolfMP Test build for Mac OS X, you’ll need to visit
Apple’s Web site, sign in to iTools using your own user ID (presuming you’ve already registered), and use the “Open Public Folder” command on the iDisk home page to access Graeme Devine’s public folder.