Myth III: The Wolf Age is presently wrapping up development and should soon be released next month for the PC and Macintosh. The Mac version will be published by
MacSoft, but last week the game’s developer, PC publisher and PC online gaming network GameSpy made
an important announcement
— Myth III will be playable through the online service.
Myth III: The Wolf Age is the latest major installment of the popular squad-level real time strategy game originally developed by Bungie Software. When Bungie Software was acquired by Microsoft in 2000, the rights to distribution and development of Myth-related games fell to Gathering of Developers’ (GodGames’) parent company Take Two Interactive Software, which had an equity stake in Bungie. Myth III: The Wolf Age has been developed by United Developers subsidiary
Myth III: The Wolf Age is actually a prequel to Bungie’s previous two Myth games. It’s set a millennium prior to the events depicted in the original title, Myth: The Fallen Lords.” The game zeros in on Connacht, a legendary hero who saved mankind from the Myrkridia and Trow. Myth III: The Wolf Age retains many elements that will make it familiar to existing Myth and Myth II fans — the gameplay is similar, and the title features the rich, detailed story that Myth games are known for. Myth III’s engine has been reworked from the ground up with new technology that supports true 3D characters, procedural foliage, deformable terrain and more.
GameSpy’s announcement answers a question that has plagued many Myth fans since Myth III’s development was announced. Previous Myth games were hosted for online play through Bungie’s own Bungie.net service. With Myth III’s development and publication away from Bungie, the future of the new game’s online play was an open issue, and now it’s been answered.
Although GameSpy lacks the mindshare among Mac users that other online gaming services do, this won’t be the first time the company will have supported a Mac game. A previous GodGames release, the off-road racing game 4×4 Evolution, also made use of a dedicated GameSpy client to enable PC, Mac and Sega Dreamcast players to go head-to-head online.