If you whiled away any time in a video game arcade in the 1980’s, you’re probably familiar with the classic game Q*bert, an abstract action game where you take the role of an oddly shaped orange creature who transforms the platforms he’s hopping on by jumping from cube to cube. Mac game publisher
has announced the release of a new version of Q*Bert, updated for the new millennium.
Players once again take control of the round, big-footed creature known as Q*bert as he navigates challenging new puzzles. Q*bert is on a quest to save his girlfriend Q*dina as he is constantly confronted by Ugg, Wrong-way and Coily the Snake. He’ll be able to snag some secrets and powerups along the way to help him oh his mission. Q*bert features adjustable difficulty settings, four unique worlds with six levels each and three modes of play — Classic, Adventure and Head-to-Head.
Developed originally by Artech Studios, the game was ported to the Macintosh by alt.software in conjunction with MacSoft. It’s the latest classic arcade game with a twist to emerge from MacSoft’s long-term arrangement with fellow Infogrames subsidiary Hasbro Interactive. The companies agreed more than a year ago to let MacSoft bring a variety of family-friendly Hasbro Interactive titles to the Macintosh. Other similar games to be brought to the Macintosh by this arrangement include Break Out, Pong and Centipede.
Q*bert carries a suggested retail price of US$19.99. System requirements call for a PowerPC G3 233MHz or faster; Mac OS 8.6 – 9.x; 32MB RAM; 216MB hard drive space; RAGE Pro or better video card; and OpenGL and GameSprockets (included). MacSoft indicated that Q*bert will run on any iMac Rev B or higher.