On Friday Mac game publisher
MacPlay noted that its conversion of the real-time strategy game Sacrifice had
gone gold master — the last step before a game is put into duplication and production. Today MacPlay indicated that the initial release of Sacrifice would have some limitations that you may want to be aware of if you’re considering purchasing the game. Users who buy Sacrifice will find a special notice included inside the game’s case.
First and foremost, multiplayer support has not been included in Sacrifice’s initial release. Like MacPlay’s previous release Giants: Citizen Kabuto, Sacrifice is being published without the multiplayer mode — users who buy the title will need to download an upgrade later via MacPlay’s
support Web page.
“Rather than delay the release of the product, we chose to ship the product and deliver a patch for Multiplayer support via download when it is available,” said MacPlay.
MacPlay also noted that Sacrifice has a maximum memory requirement when played on Mac OS 9.x — an issue that MacPlay blames on a bug in the Mac OS itself.
“Due to a bug in the Operating System, a key feature used in Sacrifice called File Mapping will not function under OS 9 if you have more than 512MB of physical memory installed in your Macintosh. We have contacted Apple about this issue, but we currently do not have a timeframe in which it will be fixed. We recommend playing Sacrifice in OS X for those users that are affected by this problem,” said MacPlay.
Finally, users who plan to play Sacrifice in Mac OS 9 — regardless of how much RAM is installed — need to activate Virtual Memory.
Users with questions or concerns about these issues are encouraged to drop MacPlay a line either
by e-mail or by calling at 214.855.5955 x20.