The Game Developers Conference is an annual event in San Jose, that gathers many of the best and the brightest game developers in the world under one roof to discuss various technical and business issues related to computer and video games. This year Apple is sponsoring six sessions at the conference to help promote Mac OS X as a games platform.
Apple’s sessions run the gamut from discussions about programming and cross platform development to Mac OS X’s new graphics architecture. 3D modeling and rendering will be discussed, as will motion capture and character animation. There will also be a panel discussion on making money in Mac games, featuring representatives from leading Mac game publishers.
Apple’s Developer Technical Support (DTS) staff will host many of the sessions. Representatives from Mac software publishers, including Alias|Wavefront, Newtek, Kaydara, and The Omni Group are also expected to be featured in the various sessions.
The Game Developers Conference takes place from Mar. 20-24 at the San Jose Convention Center. All of the Apple-sponsored sessions occur on Friday, Mar. 23 in Room C3 at the convention center. Each session is one hour. A complete list of sessions, with detailed descriptions and links for more info, is available from Apple’s Web site.