The annual Game Developer Conference happens in San Jose, Calif. later this week. As MacCentral first told readers last week, Apple will participate — the company is sponsoring six sessions at the conference to help promote Mac OS X as a games platform.
Motek, a developer of motion capture software, and Kaydara, a digital media content authoring company, both plan to participate in one of the sessions. The session is part of the visual arts track and will focus on motion capture and character animation techniques used in Mac OS X. The session will be coordinated by Dan Villeneuve of Motek; Michel Besner, Kaydara president; and Sergio Mello, 3D graphics tech manager at Apple.
Villeneuve is expected to demonstrate Motek’s StockMoves, which is a motion capture library. The database of individual motion sequences that users can view, purchase, and import into 3D packages such as Maya, Lightwave3D, and Kaydara’s own FiLMBOX software. Motek announced that StockMoves would support Mac OS X at Macworld Expo in San Francisco this past January.
Besner will be demonstrating Kaydara’s Mac OS X version of FiLMBOX, which was also announced at Macworld Expo in January. It’s an application suite designed for digital media content creation and broadcast. The software combines character based animation tools, a real-time motion capture system, and a production system. The FiLMBOX toolset is used for commercial, television and film production, broadband/Webcasting, game development, pre-visualization, and more.
The session takes place on Friday, Mar. 23 from 2:30 to 3:30 pm in room C3.