Monster Hunter brings fresh life to an old favorite
By Peter Cohen
MacworldJAN 3, 2001 4:00 pm PST
Monkey Byte Development has announced the release of a new game from Contraband Entertainment. Contraband has developed a reputation as a Mac game porting house, but their talents are broader than that — they develop original content, as well. One such effort is the new game Monster Hunter, a return to the “old school” 2D maze-style arcade games of yore, with appropriate modern twists to keep the gameplay fresh and interesting.
Monster Hunter puts you in the role of a young hero who must vanquish level after level of horrid monsters. Although the game is challenging enough for experienced game veterans, it’s also bloodless — making it well suited for young gamers, too.
The game mixes some straight up arcade action with some clever strategy elements, too. Monsters roam each level, and will spell certain doom for our intrepid hero. Fortunately, however, each level is populated with special weapons designed specifically for each monster — collect them and use them successfully, and watch as each monster is destroyed. Fail, and suffer the consequences yourself.
Monster Hunter features 160 pre-designed levels populated by many different kinds of monsters, 10 different weapons, and 3 evil Boss Monsters. The game also features a random level generator and a level editor, enabling users to create their own challenges.
System requirements call for a Power PC 604 or better-equipped Mac (G3 or faster recommended); Mac OS 8.5 or later; 32MB RAM; 20MB available HD space; support for 640×480 resolution in thousands of colors; and Game Sprockets 1.5 or later.
Monkey Byte is distributing a playable demo version. The game is available for sale direct from Monkey Byte for US$20.