this week announced plans to bring its online game Second Life to Mac OS X by the end of the year, and Apple has wasted any time putting up a
QuickTime movie trailer
showing the game in action.
Second Life officially launched in June. It’s a 3D online world where players start with enough money to shop for clothes and accessories, buy land and try to build a small home. The environment features daily events that players can participate in to meet other players, earn money, or gain proficiency in skills they can apply elsewhere in the game.
You can interact socially with other players, battle online, or just hang out — it’s up to you. Second Life encourages its users to enjoy an open-ended gaming experience without preset goals or limitations. “Your world. Your imagination” is the slogan conveyed in the trailer posted to Apple’s Web site.
From the start, the game’s creators have been intent on promoting Mac and Linux platforms as well, and promise to roll out a Mac OS X version by year’s end (the initial release was Windows-only). The developers push open standards like OpenGL and the Ogg Vorbis sound format for example, and even run the game’s server network on Linux boxes.
Once the Mac version is ready, players will be able to download a modestly-sized installer application that will let them start playing “in less than five minutes,” according to Linden Lab, with a five-day free trial. The game then incurs a monthly membership fee if you wish to continue playing.