The Khronos Group has announced the ratification of its OpenGL ES 1.0 standard. The OpenGL ES standard has been developed to enable small-footprint embedded applications to support advanced multimedia capabilities. OpenGL ES is a royalty-free open standard for 2D and 3D graphics.
The spec itself was developed by the Khronos Working Group; The Khronos Group is a consortium of graphics and digital media companies. The OpenGL ES standard was developed with the support of the OpenGL Architecture Review Board (ARB), which governs the OpenGL standard. The Khronos Group anticipates that OpenGL ES will be updated annually.
A companion spec called EGL 1.0 was also developed; that spec standardizes how OpenGL ES itself can be integrated into different operating systems. Both specs are available for free download from Khronos without any licensing restrictions or royalties.
Next on the Khronos Group’s agenda is to create a working group to create profiles suited to particular markets, like automotive and avionics displays. The Khronos Group encourages companies interested in participating in the development of these profiles to get involved.
The news of OpenGL ES 1.0’s ratification drew kudos from industry players including processor maker ARM, Ericcson Mobile Platforms, Motorola, Nokia, 3Dlabs and other companies.
The Khronos Group is holding OpenML and OpenGL ES Birds of a Feather Sessions at this week’s SIGGRAPH 2003 conference in San Diego, Calif. Visit the Web site for details.