has released BodyPaint 3D 2, the latest version of their 3D texturing application. It’s compatible with Mac OS X and Mac OS 9.2.2.
The most touted new feature of the update is Projection Painting, which allows textures to be painted onto a 3D model without the appearance of UV seams. Used in conjunction with BodyPaint’s RayBrush mode, 3D artists can create mapped textures and see results in real time. BodyPaint 3D has new features for adjusting UVs for low-resolution game models and high-resolution matte paintings, including new unwrapping algorithms and 15 new UV tools.
The new Paint Setup Wizard is designed to reduce the time necessary to prepare a scene for painting by offering quick access to common 2D painting tools and a layering system that lets artists combine various effects. And thanks to Adobe Photoshop filter support, many Photoshop compatible filters can be used with BodyPaint 3D.
Tweaks to the version’s OpenGL support enables intelligent switching on the fly between hardware and software shading. There are also reworked plug-ins that allow the exchange of models, textures, and UVs with other applications such as Maya and Lightwave. And if you’re a user of Maxon’s Cinema 4D, you can use BodyPaint 3D as a fully integrated module.
Version 2 also sports support for the latest Wacom graphics tablets, including the Intuos2, Cintiq, and Graphire. The effect of any parameter can be controlled by the pressure, tilt, direction, or finger wheel of a computer graphics tablet,
BodyPaint 3D is customizable. Layouts designed to offer “premium” painting space are included. Non-modal managers provide control over the painting environment, and include real-time previews of colors, brushes, and other options.
You can download a demo version of BodyPaint 3D 2 at the Maxon Web site. The cost is US$695 for a standalone version and $745 for a copy with a printed reference manual. Upgrade details are available online.