U.K.-based Mac game publisher
today announced that its spooky real-time strategy game Ghost Master has hit gold master (the final development milestone that marks a game’s suitability for production. What’s more, a demo is available for download, and the company plans to have copies on store shelves in time for Halloween (October 31st).
In Ghost Master, you’re a civil servant in the afterlife and you’ve been sent to Gravenville by the Haunter Committee. It’s your job to scare the living daylights out of the living residents of Gravenville, and to that end you have resources to manage, puzzles to solve and mysteries to unlock.
You place the ghosts, goblins and otherworldly creatures at your disposal around the town, all to scare the inhabitants. The better you do the higher your supply of plasm, the ghostly substance that grants you power. Your minions include the headless horseman, “standard sheet ghost,” gremlins, and all sorts of other creepy creatures, all with different skills and abilities suited to different tasks.
Developed for the Macintosh by frequent Feral collaborator Zonic, Ghost Master will be released for Mac OS X and Mac OS 9. Feral anticipates getting Ghost Master to store shelves worldwide on October 24, 2003.
Specific system requirements call for Mac OS X v10.1.3 or later or Mac OS 9.1 or later; G3/G4 700MHz or faster; 128MB RAM (for OS 9) or 256MB RAM (for OS X) and a 3D graphics card with at least 16MB of VRAM.
You don’t have to wait until the 24th to play Ghost Master, however. Feral has released a 131MB demo version of the game that you can download through