Mac game publisher Pangea Software has posted the first details on its forthcoming game Nanosaur II, which it describes as “a continuation of the original Nanosaur storyline.”
Nanosaur was one of Pangea’s first major successes in 3D game development. Created in 1998, the game found its way bundled with Apple’s first few generations of iMac models, and was also available for download from Pangea’s Web site.
The game put players in control of the Nanosaur, a genetically engineered dinosaur of the future who has been sent back in time to the age of his gigantic ancestors to recover eggs, to help save their legacy for future generations.
In this installment of the game, players will get to fly a pterodactyl “who’s loaded with hi-tech weaponry.” The scale of the game is much larger than the original, and Pangea has expanded the game from a single-player adventure mode in which you blast dinos and save eggs to also include a two-player mode that lets players race, play capture-the-flag and engage in death matches.
Preliminary system requirements call for Mac OS X v10.2.8, an iMac G4/600MHz or faster, 256MB RAM, and ATI Radeon or Nvidia GeForce2 MX graphics acceleration with at least 32MB RAM.