has posted a 1.03 update for its Mac conversion of Halo, now available for download from
The new release of Halo brings the Mac version into sync with the Windows PC version, restoring multiplayer capability against the 1.02 and 1.03 updates.
Users of Nvidia graphics cards based on the GeForce3 Ti, GeForce 4 Ti and GeForce 5200 FX graphics chips will notice what MacSoft calls “a dramatic change in image quality,” thanks to the addition of a new “NV Shaders” rasterizer path. Full Scene Anti Aliasing (FSAA) glitches have fixed for users of Mac OS X v10.3.2, as well.
Servers have implemented a team killing/banning system; character limits have been changed for servers; chat text length has been extended; scoreboards now include pings and numbers of assists; teams persist when map cycling happens and more.
There’s one other significant change: MacSoft has implemented a security change that requires the game CD to be in place to play. MacSoft says it has done this to curb rampant online piracy of the game.