iDevGames is a resource for developers interested in programming games for the Mac platform. The site has kicked off
21 Days Later: Vectorized, a new theme-based game programming contest open to developers around the world.
As the name implies, this contest challenges developers to “go retro” by programming a game using vector graphics-style gaming, a genre made popular in the early 1980’s with coin-op classics like Asteroids and Tempest.
iDevGames is perhaps best known for its annual uDevGame contest, in which developers compete for prizes as they make a completely home-grown game for the Mac that is available as open source code — the goal is not only to release new games for the Mac, but make those game resources available for other enterprising game developers. The format of 21 Days Later: Vectorized is somewhat similar. All software entered in the contest must be distributed under an open-source license, and programmers who enter the contest must do so by April 20, 2004 — 21 days after the contest kicked off.
More details can be had at the iDevGames Web site, including a full listing of contest rules.