Independent game publisher GarageGames has announced the launch of Dark Horizons: Lore, simultaneously for Mac OS X and Windows. A futuristic first person shooter featuring giant combat robots, Dark Horizons: Lore is the first “hardcore” game from the publisher which has previously released Marble Blast, Orbz and ThinkTanks.
Made by independent developer Max Gaming Technologies LLC, Dark Horizons: Lore puts players in the remote cockpits of giant Mechanized Assault Vehicles (MAVs) as they battle as part of the Federated States or Eastern Confederation — two factions who vie for control of Earth’s war-blasted surface.
Dark Horizons: Lore is the latest released game to utilize the Torque Gaming Engine, GarageGames’ inexpensive-to-license 3D gaming technology. The game engine was used by Dynamix to develop Tribes, Starsiege and Tribes 2. GarageGames makes the license available for as little as US$100.
Dark Horizons: Lore is designed specifically to be played online. To that end, the game features IRC-style in-game chat capabilities, buddy lists, dedicated server software, and more. It also uses an optional online tracking system that keeps tabs on your statistics, making it possible for you to participate in ladders, tournaments and rankings.
The developer has not specified Mac CPU requirements except to say a G3 or better, but other platforms suggest that a 733MHz or faster processor might be necessary. The game runs on Mac OS X v10.1 or higher and requires 128MB RAM, OpenGL-compatible 3D graphics and 300MB of hard disk space. A 56K modem is also required, though broadband connectivity is recommended.
A free time-limited trial version is ready for download. The game currently costs about $25, with no additional monthly fees to pay.