Virtual Programming Ltd.
on Tuesday announced that it is shipping
Virtual Grand Prix 2, an open-wheel auto racing game for the Mac. Virtual Grand Prix 2 features real-time lighting, shadow, translucency and reflection effects; “pit-radio” digitized speech; adjustable specs like wing angle, gearbox, tires, suspension, differential, ballast and more; an arcade mode for beginners; support for force-feedback game controllers; network-based multiplayer support and more. The game includes 20 cars, 15 tracks, a track editing tool and a manual that includes a “Techniques” section written by Italian race car driver E. Colombo.
Virtual Grand Prix 2 was developed by AlasSoft and is an original Mac OS title — not a port from another platform, according to the publisher. It’s been optimized to run well even on older, slower machines running Mac OS 8.x or 9.x. The game requires 64MB RAM and an OpenGL-compatible graphics system with 8MB of VRAM.
Virtual Grand Prix 2 costs about £17 or about US$31 at current exchange rates. A demo is also available if you’d like to try it out first. This demo replaces an earlier demo released several months ago; if you tried the earlier demo, you might want to download the new one to compare.