Developer Jon Klein recently released Breve 2.0, the latest version of his software for building 3D artificial life simulations. This upgrade offers integration with the evolutionary computation programming language Push, a new API for other programming languages to interface with Breve, a new garbage collection for memory management and more. On Friday, Klein made a Breve 2.0.1 update available for fixing three bugs found in the application after its initial release. The software is open source and free to use.
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