MacSoft has confirmed that its tactical squad-based action game Close Combat: First to Fight will ship in mid-April. Developed by MacSoft’s parent company Destineer, First to Fight is being released simultaneously for Mac OS X, Windows and Xbox.
Close Combat: First to Fight puts you in the role of a modern American Marine leading a fire team engaged in close-quarters urban warfare in the streets of Beirut, Lebanon. The game was developed with the assistance of veterans returning from combat in Iraq and Afghanistan. It uses psychological modeling and realistic Marine tactics.
System requirements call for a G4/867Mhz or faster processor, OS X v10.2.8 or higher, 256MB RAM, 32MB video card (ATI Radeon 7500/NVidia GeForce 2MX or better), 2.5GB hard disk space and DVD drive. Broadband connection (cable or DSL) are required for online play, according to MacSoft.
“This is actually lower than the Windows system requirements,” said MacSoft. “Our team was about to take advantage of the PowerPC processors to deliver better performance on the Mac.”
Regardless of what platform you’re running the game on, however, MacSoft and Destineer strongly encourage gamers to use a Radeon 9600 or better 3D graphics system. “We believe the graphics card now makes a bigger difference in the playing experience than the processor speed, and we expect this to be the case for the next couple years,” said the developer in a statement.
All three versions of Close Combat: First to Fight will ship in April, according to Destineer. The Xbox version will actually be the first out the door, on April 8th, but the Mac version will be close behind on April 14th or 15th. The Windows version then ships on the 19th.
For more information about Close Combat: First to Fight, please read Macworld’s First Look.
For more game-related news, please visit Macworld’s Games subject page.
Updated 10:20 AM 04/06/05: Complete Mac system requirements were added.