MacSoft just recently shipped the Macintosh version of Close Combat: First to Fight — the game began shipping last week, a few days ahead of its Windows counterpart — but they’ve already posted a v1.0.1 update to address some deficiencies in the initial release.
Among the improvements made in this release is an improvement to graphics displayed on higher-end graphics systems. Also changed in 1.0.1 are fixes for problems with the game quitting after entering the CD key; problems with a white screen appearing after switching anti-aliasing or the presentation graphic option; rendering issue with character shading; text flashing on loading screen; and text centering on widescreen resolutions.
Close Combat: First to Fight is Destineer’s first originally-produced game for the Macintosh, and it was released in April for Mac OS X, Windows and Xbox platforms. It puts you in the role of the leader of a U.S. Marine four-man fire team as you make your way through the streets of a war-torn Beirut, Lebanon in the near future, using realistic Marine tactics and psychological modeling to improve the realism.
For more information about Close Combat: First to Fight, please have a look at Macworld’s First Look.
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