Blizzard Entertainment has released
World of Warcraft
1.11, an update to their popular massively multiplayer online role playing game (MMORPG). The patch includes several Mac-specific enhancements, including with the developers describe as “conditional support for future OpenGL performance enhancements in Mac OS X.”
The 1.11 patch is downloaded and installed when you connect to Blizzard’s online service to play the game.
World of Warcraft puts you in the role of heroes of various races who fight for the Alliance or the Horde in the fantasy world of Azeroth, a land populated by frightful monsters and legendary creatures. You build up experience going on quests, collecting treasure and interacting with other characters, both player and computer-controlled.
The 1.11 update features a number of significant updates, including a new area known as Naxxramas, a 40-man raid dungeon that exists in the Plaguelands, an area populated by the Horde.
Many changes have been made to the game’s play balancing and to specific features of various character classes — you can read about all of them in the latest
Blizzard has also incorporated a number of Mac-specific changes in this release, including:
“Maximized Windowed Mode” on a multiple display setup now leaves extra displays available for desktop use.
In windowed mode, the window position and size is now saved on exit.
Command-clicking the zoom button in windowed mode will now toggle amongst a few standard sizes.
The desktop is no longer displayed when switching between full-screen resolutions.
Cinematic support on 10.4.x systems has been revised to use CoreVideo for playback.
Fixed a bug that could disrupt window sizes of other apps and desktop icons when switching in and out of fullscreen mode.
Keyboard event processing has been improved and is less likely to drop keystrokes.
The config.wtf variable “screenshotFormat” allows the user to choose “png”, “jpeg”, or “tga” (Targa) format for screen shots.
Fixed an issue in WoW where pasting in multi-line text from the clipboard would result in one long line of text in the text view.
Fixed an issue where international characters were not being copied and pasted correctly in some situations.
Conditional support for future OpenGL performance enhancements in OS X.
Fixed a bug which could cause improper on-screen positioning of game scene when using a mod such as CTWorldFrame, in conjunction with fullscreen effects such as the glow & death effects.