on Wednesday introduced Precision Studio 1.5, a technology used to integrate voice communications into online games. The new version supports Mac OS X v10.4, among other new features.
Precision Studio is a Software Development Kit (SDK) that enables game developers to support in-game voice-based communication between Macs and PCs whose users are equipped with microphones. In-game voice communications are often used in massively multiplayer online games, first-person shooters and other types of games that focus on team-based play where instantaneous response from other players can mean the difference between success and failure.
New features in the 1.5 release, besides Mac support, include new Application Programming Interfaces (APIs) that allow active audio channels to be recorded on demand. This is a protective feature for games where documenting anti-social behavior between players might come in handy.
Also new is the ability to create “voice fonts” — modifications to voices custom tailored for physiological and environmental inputs, to suit an in-game character’s race, species, size, or to add an effect like a dungeon, simulated static or radio.
Other new features in this release include stealth monitoring for game masters; channel security, automated diagnostic and troubleshooting tools and more.