OTEE, developer of the Unity 3D game engine, are considering having their own user conference in San Francisco, Calif. this fall. The company sent out a query to registered users in order to gauge interest in such an event.
Unity has been used to make Gooball by Ambrosia Software as well as Big Bang Brain Games by Freeverse Software. Other commercial titles are also in development using Unity, although it’s available at two license levels depending on the goals of the developer.
Unity features a physics engine, particle and glow effects, lighting and shadowing, and extensive scripting support, enables developers to create games using the Mac, for Mac OS X and Windows. Developers can even craft games for embedding in Web pages or as a widget using Tiger’s Dashboard.
The creators of Unity haven’t confirmed the conference yet, but want to gauge developer interest — specifically as to whether or not you’re interested in attending and if not, what it would take to draw you to it.
The Unity User Conference would take place from Oct. 22 – 24, 2007, and would cost $300 per person. It would feature a keynote address, roadmap presentations, eight one-hour technical sessions, 10 hours of hands-on lab time and social networking with OTEE staff and other attendees.
OTEE is considering technical sessions focused on developing Web content, optimization, marketing, developing fun games, multiplayer gaming, workflow, shading and shadows and physics.
If you’re interested, or if you’re not and you’d like to provide feedback, OTEE has requested that you send feedback by e-mail to Tom Higgins, product evangelist.