Electronic Arts (EA) has announced plans to release
Spore for the Mac later this year. The game is the latest work in progress of legendary game designer Will Wright, maker of SimCity and The Sims.
A sneak peek of the game is on display on the show floor of Macworld Conference & Expo this week in San Francisco, Calif. The game is in a kiosk area shared by other game publishers showing off their latest wares to Mac and iPod users in the West Hall’s game area.
“We couldn’t be happier to bring Spore to the Mac at the same time as the PC version. Spore is a highly creative game and I look forward to seeing what the players come up with to fill the universe they design,” said Wright in a statement.
Spore is another “virtual life” game from one of the defining pioneers of the genre. Billed as “your own personal universe in a box,” Spore encourages you to create and evolve life, establish tribal societies, build civilizations and reshape the entire world, then go out beyond it. Each phase of the game corresponds to a different stage of evolution, and the creatures you’ve created must pass through different challenges and goals.
You can customize your universe with unique creatures, vehicles, buildings and spaceships. The game is single-player, though Spore can automatically share content between players online.
As with the six EA games that came to the Macintosh this year, Spore is being produced for the Mac by TransGaming using its Cider translation layer technology, which enables Intel-based Macs to run games originally designed for Windows.