The name Dead Cells works on so many levels. For one, you’re literally playing as a mass a mass of cells that reanimates the bodies of dead prisoners in order to escape a prison. For another, the cells of that dungeon are stuffed with dead bodies, giving you plenty of options to choose from when you fail.
And fail you will. Unlike its inspirations Metroid and Castlevania, though, Dead Cells kicks you back all the way to the beginning when you die, and then the levels randomly rearrange themselves with new enemies and rooms when you revive. It’s not as mean as it could be, though, as it lets you keep the upgrades you earn along the way.