Last week, Apple once again delayed its requirement that all software in the Mac App Store be sandboxed, but the issue is still a hot topic in the Mac development community. I’m joined by former Macworld senior editor and Many Tricks developer Rob Griffiths and Red Sweater Software’s Daniel Jalkut to discuss the positives and negatives of sandboxing as it currently stands, its impact on developers and consumers, and how this will affect the Mac ecosystem going forward.
Listen to episode 290
Apple first announced that sandboxing would be required by November 2011, then later pushed that date back to March 1. Andy Ihnatko opined that sandboxing could risk eroding the Mac’s identity, while some developers think that Mountain Lion’s Gatekeeper system may obviate the need for sandboxing. The topic also came up at Macworld | iWorld in January, where I spoke with developers about creating software for Apple’s App Stores.
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